Vannarad

=Introduction=

Many hundreds of years before, the dwarven race spanned the entire known world. Each seperated in their own mountainhome, ruled by a baron and each barony answering only to themselves. However this age did not last forever as a scourge upon the land arrived. Barbarians, aggresive and armed to the teeth, led by a shaman of untold dark powers. Each day a fortress fell and each day no barons could ally from so many years of grudges unresolved none could fathom cooperation. But one dwarf rose to save his people, son of a ranger. The young soldier Kazrik Hadrinsson the VIth. Alone he embarked on a quest to the tallest mountain of this world: Vannarad, the cursed mountain where no dwarf ever came back alive. Wether by foolishness or bravery he arrived and slain all that stood in his path. The reason? The legends spoke of an astral temple at the very top of the mountain where lied a weapon of the gods, forged in creation itself and imbued with the powers of eternity but cursed so that no mortal could ever wield it without a heart of steel and a willpower to rival the gods themselves.

He obtained the cursed hammer and with it led the dwarves to victory agaisnt the barbarians. Glorious was his vindicated campaign but once the dust had settled he realised the truth in front of him: Of all the dwarves that had survived only a handful of hundreds of his race were left. Once again he led his people this time to Vannarad to become the only mountainhome, the greatest dwarven fortress that the world had ever seen! In time all barons were killed by his order and Kazrik became the first and last king of Vannarad. King Kazrik the immortal, the warrior king and master of the Cursed hammer. With time their population grew again until one fateful day. The skies split up above the old temple of the mountain, like the wrath of the gods this split became a gigantic portal which absorbed the entire mountain and its inhabitants to a strange world unknown to them: Wanderstar.

Not a people to give up, they founded a new fortress under the leadership of Kazrik and named it "New Vannarad" from which kazrik began to realise something. This brave new world, ripe for the picking was filled with so many more civilisations that he had ever seen, each one could assiege this mountain, each could assasinate him and bring death to his people again. The power of the hammer and its lifestealing power made the king more and more afraid of the rest of the world. Thus began an age of aggressive expansion not seen in aeons for the dwarves. Groups of rangers were sent to scout and map this world, spies were trained and sent out to gather intel on every other group and assasinate those who would pose a threat to their expansion. Each fortress was created with a purpose from the research and development of Galeis and the now militaristic New Vannarad to the air support of the giant eagles of Ornheim. Orders were sent daily from the throne room where Kazrik had walled himself off from the rest of the world. Rumors began spreading of the king going mad with age and his people began to know him as Kazrik the Cursed. Yet he did not care, for he now could not fathom malice agaisnt him from his people. His love as equal as his hatred and fear.

=Lore=

The great Book of Dwarves by Mickio: https://drive.google.com/file/d/1avLPi9a8gsd9SQeKqaEiYlCIv4jjkXVO/view?usp=sharing

=Age 1=

 Age 1 Cards (COMPLETE): Mythic: Rare: Uncommon: Common:
 * Chariot of Galeis
 * Wo, Dwarven Chief
 * Ornheim Trailblazer
 * Mining Maniac
 * Dwarven Attack Team
 * Vannarad Cannoneer
 * Dwarven Foreman
 * Shield Brother

=Age 2=

 Age 2 Cards (2/8): Mythic: Rare: Uncommon: Common:
 * Curseguard Dwarf
 * Kingdom's Vanguard

=Age 3=

 Age 3 Cards (0/8): Mythic: Rare: Uncommon: Common:
 * Chariot of Galeis