Wooleyland

General Lore
Wooleyland is a realm of great plains and deep forests. On the plains graze Sheep. They use ward magic to protect themselves from the wolfpacks of the forest, who try to hunt them and rule the plains for themselves.

The Sheep are lead by a powerful monarch utilizing this ward magic. They are allied with the dogs.

The Wolves are spread out between four wolfpacks. Each wolfpack lives seperatly by their own laws and rules, and they follow their own customs.

General Design
Sheep

The Sheep are majority red. They all have or synergize with ward.

The Dogs, or The Shepherd Flock don't have ward themselves but they give it to others.

Wolves

Each wolfpack has it's own quirk, with all being hardline strength.

The Huntpack value power, and therefore they are big or can grow big themselves. For the strong to grow, they must eliminate the weak.

The Stalkpack attack unseen when you least expect it, stalking their prey.

The Hidepack specializes in hiding behind their sheep-like disguises. But pop their 1/1 Sheep disguise and reveal who they really are.

The Mergepack are the only Wolves who wield magic. They have the power to create horrible amalgamations from the creatures of Wooleyland.

Eras

Wooleyland follows a chronological timeline. Each era represents a time period in Wooleyland's history.

Era 1: Era of Peace
Sheeba is the eternal queen of Wooleyland. Using her ward magic, she has been able to keep woleyland safe from the wolf menace hiding in the Dark Forest for as long as the sheep can remember. Sheeba rules her domain from the capital located in the middle of the land.

Lore
The Warded Defenders

Temples of protection are a common site in Wooleyland. The monks there are called the Warded Defenders and they are sheep who give up the serene life of a grazing the green plains in exchange for a strict life in the temple learning about the secrets of ward magic. In times of trouble, the Warded Defenders protect the populus against whatever danger that may face them.

The Shepherd Flock

The dogs, or the Shepherd Flock, are allies of the sheep. They have a role as peacekeepers and help keep a watchful eye on the sheep. Legend has it that they once were wolves who were banished by the other packs and pledged their allegiance to the sheep

Fluffiest Boi

The Fluffiest Boi was given a Baaward for his helpful and courageous use of his extraordinarily fluffy wool. The Baaward gives the holder warded protection, and allows the wielder to give a Baaward to others they deem worthy.

The Wolfpacks

In the Dark Forest, the influence of sheep end. Enter, the land of wolves. Having an eternal rivalry with the sheep, they are not only enemies but also food for many of them. The wolves used to rule the fields and dominated the Sheep. But now times are tough and food is scarce, and that has caused some packs to turn deeper into the woods.

The Killpack

The Killpack is one of the packs that refused to turn into the woods for food and remain as the only group to still hunt sheep. They stand for the majority of Sheep deaths that aren’t of natural causes. The Killpack have a strict tradition to follow and they value power above all else. They are the biggest pack by number.

The Stalkpack

As young lambs, all sheep will at one point hear a story about The Stalkpack. The Stalkpack is always watching, always listening, waiting for their time to strike. They hunt small lambs that doesn’t listen to their mothers and go out at night without protection. But nowadays, the fields are largely safe from The Stalkpack, and no eyes glimmer in the moonlight at night. They are the second biggest pack.

The Hidepack

The Hidepack have for many years perfected the art of hiding in plain sight. By disguising themselves as Sheep, they fooled countless unsuspecting sheep into the woods where they were eaten. But when the sheep organized themselves they couldn’t hunt in the same way they used to, and therefore settled deep into the woods to survive. The sheep disguises are now only used for rituals and the like. They are the third biggest pack.

The Mergepack

Dark magic once gave a small group of wolves the power to create horrendous amalgamations, individual creatures with bodies and souls melted together into one. This merging of souls gives the amalgamations unholy powers, but at a cost. The amalgamated creatures are forever in constant, eternal pain. This means that the merging of wolves is strict taboo in Mergepack culture, and so they instead amalgamated sheep. Sheep amalgamations terrified the sheep, and all written accords of them are hidden in the deepest part of the royal archive. The Mergepack reside in the very deepest parts of The Dark Forest where the sunlight never reaches the ground and they are even feared by other the other wolfpacks. They are the by far the smallest wolfpack by number.

Cards
 Era 1 Cards: Rare: Uncommon: Common:
 * Sheeba, Queen of Sheep
 * Sheep Amalgamation
 * Killpack Hunter
 * Sharpfang Stalker
 * Warded Defender
 * Watching Shepherd
 * ... Sheep?
 * Fluffiest Boi

Lore
The Death of a Ruler

The unthinkable has happened. A group of Hidepack wolves have infiltrated the royal court and assassinated Sheeba. The possibility of her death was unaccounted for by the court. Without a designated heir, chaos reigns. But from the defence council, a previously unknown sheep takes control of the capital with the support of a newly created Wooleyland Militia. His name is Ba’altsar, and he becomes the second ruler of Wooleyland.

The Extinction War

Ba’altsar incites fear into the sheep populous. Speaking of how Wooleyland can never be safe unless every Wolf lies dead, especially after what happened to Sheeba. Many listen to him, and The Wooleyland Militia evolves into The Wooleyland Army. Ba’altsar takes Sheeba’s old ward magic and learn how to weaponize it. Supplied with ward infused weapons, Ba’altsar declares a extinction war on the wolves.

The Warded Insurgency

The rule of Ba’altsar is harsh. Ward magic which used to be distributed equally is now under the control of the army. The Shepherd Flock is now unemployed, and The Warded Defenders have been banned from operating. Many Sheep are drafted into the army against their will. Ba’altsar and the Wooleyland elite sits comfortably in the official capital buildings, while ordinary sheep seek out and fight bloody battles in The Dark Forest against wolves. This earns him a nickname amongst those who dread him. Ba’altsar the Tyrant. All this causes the creation of a movement that strives to rid themselves of Ba’altsar and stop the Extinction War. They call themselves The Warded Insurgency, and they are based on The Warded Defenders that managed to evade capture when Ba’altsar came to power

The Wolf Amalgamation

When a new wolf takes the place as Lead Merger in the Mergepack, they are given a secret they one day need to pass down to their descendant. There is a prophecy, that one day Wolfkind will find themselves on the brink of extinction. And on that day, the Mergepack will rise out of the shadows and amalgamate the corpses of the dead wolves into a terrible, undead wolf amalgam, a beast that will save them from a gruesome fate, and instead transfer the gruesome fate upon their enemies. And when news of the extinction war reaches the far depths of the dark forest, the Lead Merger realizes what will happen.

Cards
 Era 2 Cards: Mythic: Common:
 * The Wolf Amalgamation
 * Sheep Warrior
 * Battering Ram
 * Warriest Boi
 * Stalkpack Poucer
 * Moonhowler