Skreech Buluc

Strategy
Skreech Buluc is a Midrange/Combo deck centered around steadily generating value by recycling its units to Honey Pot Brew to draw continuous resources that all grow in value the more of them you have gathered in your discard pile. It also offers a way to gain absurd amounts of HP and deal large bursts of unblockable damage to your opponent directly each turn as long as your HP remains above 25. The Skreech Deck offers multiple different ways to win the game, and playing the deck correctly requires choosing which units to copy, which to use for card drawing fuel, and which to play early to keep board presence.

The core of the deck is the copy factory, and regardless of which strategy you go for, the main goal of the deck each turn is to feed the factory as much as you can. The factory is made up of Honeypot Ant Brew, Baaaked Bun Broker, Tinkerbot 3000, Collector's Net, Dimmerling, and Soul Harvester Xil. Playing a Honeypot followed immediately by a Bun Broker guarantees you another Honeypot to use in the following turn, as well as prepping your units for burning. Copying Bun Brokers will net you more Honeypots which feeds the factory and keeps it going each turn, and keeping that steam going while using the removal in the deck to take out threats should always be a primary goal. Multiple Honeypots are good in most situations, and can double the card drawing value of your higher HP units, but be careful about overdrawing and decking out. Playing two Honeypots into Shimmerlings makes the Shimmerlings cost 0, they still copy whatever they target, and the copy isn't affected by the Honeypots, meaning they don't take the stat decrease effect and you don't draw any cards. Robot targets should be restricted to targets less helpful to your opponent if possible, and Collectors Net can grab their copy should they play it for added copy value, as well as providing another source of removal.

Vineyard of Desolation is your healing win condition and probably your best bet against Aggro. If you do not believe your opponent will be able to overcome your life gain before you can get three or four Vineyards down, then your primary copy targets in the late game are the Vineyards and your early to mid-game targets are as many Elusive Goatrabbits as possible. Play initial goatrabbits while you do not have initiative so your opponent cannot react to them next turn, then lead with more goatrabbits next turn followed by Honeypot and as many Spirit affinity cards as you can. A double honeypot can also lead into 2 cost vineyards that survive the stat decrease to deliver their damage while also netting two cards in the process. The only main drawback to this strategy is if you dip below 25 HP and can't heal fast enough to get back, it rapidly becomes less effective, so choose wisely and know when to abandon it.

Echoing Skreech and Clattering Skeleton are your counter to control decks and your backup strategy if life gain isn't enough. Echoing Skreech is a 1/1 Undead. Each Skreech that dies shuffles another Skreech into your deck, and all Skreeches get +1/+1 for every Skreech in your discard pile. Clattering Skeleton is a vanilla 3/2 Undead which is revived from your discard pile whenever you play Rattling Return. Burning Skreeches and Clattering Skeletons to Honeypot makes them basically 0 cost "Draw a Card" actions which also dump them directly into your discard and trigger their on death effects. Late game Skreeches turn into either 2 cost huge units or 0 cost still pretty huge units that also draw you cards as well as making your deck bigger when they die, and the lack of a cost on Skeletons in the early game fuel can lead to massively early Rattling Return plays. Winning with this strategy relies on overwhelming amounts of force as well as very quick recovery from board wipes.

The Undying Chickens are very useful tools against aggro in a deck that can often lack enough board control. However, they permanently take up a slot on the board in a unit copy deck, so copying Undying Chickens should be avoided unless absolutely necessary.